Pokémon Infinite Fusion MMO

An experimental multiplayer take on Infinite Fusion — shared worlds, fused creatures, high-tech systems under the hood.

  • game
  • mmo
  • experiment

Pokémon Infinite Fusion MMO pushes fusion into a shared space: players, worlds, and systems that have to stay coherent when everyone is online at once.

The stack is still forming — netcode, creature state, world persistence — but the intent is clear: a high-tech playground where fusion isn’t a single-player gimmick, it’s a living network.

Current focus

  • Core loop prototypes and session architecture
  • Creature / fusion data pipelines
  • Lab updates as public build notes

Expect rough edges. That’s the point of the experiment.

← All work